One developer. Carefully crafted software.
I spend my days helping build mobile platforms used around the world. Faulkner Labs is where I create the apps, tools, and games I wish existed—shipping them thoughtfully, maintaining them properly, and improving them over time.
What started as a few personal projects gradually became a small independent studio. The goal has never been to release dozens of apps. It's to build a collection of products that are genuinely useful, enjoyable to use, and worth keeping installed.
Most software today is rushed, abandoned, or buried beneath subscriptions, growth hacks, and endless notifications. I prefer a different approach: build fewer things, build them well, and support them for the long haul.
Some projects solve practical problems. Some are experiments. Some are simply ideas that seemed too interesting not to build. Together, they form the growing catalogue of Faulkner Labs.
A small collection of apps and games, each built with care and attention to detail.
Fast, native software that is maintained, improved, and supported long after launch.
No investors, no growth targets, no pressure to chase trends. Just products I believe in.
Simple interfaces, sensible features, and software that stays out of your way.
I'm currently maintaining my live apps while developing two upcoming games: WarClave and KoiKoi.
New ideas are always being explored, but the focus stays the same: create software that's useful, polished, and enjoyable to use. Have a question, a suggestion, or just want to say hello? I'd love to hear from you.
Say hello